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Massively Overthinking: Unpopular MMORPG opinions

Unpopular opinions: All of us have them. In truth we’ve got so many who it’s a straight up meme. This week’s Massively Overthinking is one I’ve needed to...

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EVE Evolved: What really sets Russian EVE players apart?

Probably the most fascinating issues about EVE On-line is the truth that its single shard server forces gamers from totally different nations and cultures to...

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Massively Overthinking: Do you play MMO characters you like – or characters that are objectively good?

Earlier this week, some Massively OP writers have been hanging out in group chat speaking about favourite Metropolis of Heroes powersets from again within the...

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Lawful Neutral: Is it safe to play on City of Heroes’ inevitable rogue servers?

Hey gang! Welcome again for an additional thrilling journey in Lawful Impartial, the column the place I spend my evenings studying EULAs till my eyes bleed so...

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Massively Overthinking: If an MMO item is buyable with gold, does that excuse its presence in the cash shop?

This week’s Overthinking matter comes from longtime MOP reader and commenter Sally Bowls. It’s about monetization, however it’s a nuanced argument we don’t see...

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Massively Overthinking: Thoughts on the holy trinity in MMOs

Considered one of MOP’s vibrant new columnists, Tyler Edwards, blogs over at Superior Realities, and he lately delivered to my consideration his items on the...

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Massively Overthinking: Designed downtime in MMORPGs

In a Day by day Grind not way back, MOP reader Armsbend stated one thing I assumed simply cried out for dialogue. After noting that he had a guild member who...

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EVE Evolved: EVE Online’s storyline is about to go off the rails

Probably the most compelling tales that emerge from EVE On-line are often tales of player-based battle, dastardly offers, and political intrigue, however the...

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Massively Overthinking: MMOs as distraction vs. culture

Earlier this month, there was an interesting dialog swirling round a Gamasutra article by Bryant Francis, particularly a quote from recreation dev Patric...

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Perfect Ten: Ten steps for understanding MMO systems

As I write this, I’m in the midst of placing collectively my first impressions for Anthem. This takes some doing and would in all probability be simpler if I...