Category - classic mmo

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Interview: Camelot Unchained’s Mark Jacobs on the state of the beta and the NDA

We’ve been watching Camelot Unchained ever since its unique Kickstarter in 2013 – and so much has modified within the ensuing six years, together with the...

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Massively Overthinking: Tackling the ‘big four MMOs’ meme

During the last couple of months, there’s been a meme floating across the MMORPG subreddit. Somebody will ask that the group advocate a recreation, and the...

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Massively Overthinking: Thoughts on the holy trinity in MMOs

Considered one of MOP’s vibrant new columnists, Tyler Edwards, blogs over at Superior Realities, and he lately delivered to my consideration his items on the...

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Massively Overthinking: Designed downtime in MMORPGs

In a Day by day Grind not way back, MOP reader Armsbend stated one thing I assumed simply cried out for dialogue. After noting that he had a guild member who...

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Interview: Legends of Aria’s dungeon expansion, early access, ganking, housing, and cash shop philosophy

Indie old-school sandbox MMORPG Legends of Aria has turn out to be a family identify amongst MMO gamers over the previous few months, first rolling into early...

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The Game Archaeologist: Project Copernicus

In the long run, one of many largest shames of the entire 38 Studios fiasco is that the MMORPG it was creating and the individuals who have been making it have...

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Ask Mo: The hits and misses of Massively OP’s 2018 predictions

As we do each yr, at present we’re going to peek again on the horrifying outcomes of final yr’s MOP employees predictions for the style and the video games...

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Massively Overthinking: Is there too much negativity in the MMO genre?

MassivelyOP reader Threespeed posed us an fascinating query for this week’s Overthinking that I assumed was notably applicable given the Trion Worlds state of...